TeamDecisions.Under Pressure.
Players join free. No accounts or downloads.
What happens after Start
One group. One list. A timer running.
Create a game, get players in, make teams choose, then reveal how their ranking compares.
Why it works
Easy to play. Interesting to talk about.
Protocol 15 is not a team test. It gives the group a real game result, then gives the host a simple way to start the debrief.
Easy joining
Players join from their own device with a code or link. The host handles the session.
One shared answer
The team has to agree on one ranking, so the debate has a clear finish line.
A better reveal
Scores and item-by-item comparison give the group something specific to react to.
Scenario Library
Different survival worlds. Same team challenge.
Pick a setting that fits the room. The story changes, but the game stays familiar: rank the items, agree on one answer, then compare with the guide.
Example world
Moon Mission
Lunar crash site
Example world
Ocean Crash
Open ocean
Example world
Mars Colony Run
Mars shelter run
Library path
More settings over time
New worlds can be added without changing the way a session runs.
Run your first game
Choose a scenario, share a join link, and let teams debate the ranking. Protocol 15 handles timing, scoring, comparison, and results.
"The best moments usually happen when the team is sure, then the guide ranking disagrees."
Players join free. No accounts or downloads.