Scenario Preview

Mars Colony RunItem Showdown

Your Mars habitat is failing, and the backup shelter is 45 miles away across dust, radiation, and suit risks.

Scroll to compare items ↓

Scenario items

A quick look at the item set.

Mars Colony Run gives every team the same survival problem and one shared ranking to lock before the reveal.

Speculative and technicalMedium-highfuture-facing workshops

Sample items

01

10 liters of drinking water

Water for hydration and basic suit cooling support.

02

Suit patch kit and sealant

Quick repairs for small suit leaks.

03

High-calorie food packs

Energy in compact form.

Mars Colony Run gives every team the same survival problem and the same item list. The full session asks them to rank all items, lock one answer, and compare that answer with the guide during the reveal.

Best for: future-facing workshops, STEM classrooms, higher-stakes group debate

What teams debate: Habitat failure, radiation, suit limits, and what keeps a crew moving.

Debrief prompts

  • Which item created the strongest disagreement?
  • What assumption did the team make too quickly?
  • Who changed their mind during the discussion?
  • Did the team optimize for safety, speed, rescue, or certainty?
  • What would you do differently in a real group decision?

Which would you keep inMars Colony Run

Cross the Red Dust

High-calorie food packs

VS

Short-range Mars radio

In the full session, your team ranks all 9 items

Ready to rank the
full item list?

These matchups are just a taste. In the full session, your team ranks all 9 items and sees where your plan helped or hurt.