10 liters of drinking water
Water for hydration and basic suit cooling support.
Your Mars habitat is failing, and the backup shelter is 45 miles away across dust, radiation, and suit risks.
Scenario items
Mars Colony Run gives every team the same survival problem and one shared ranking to lock before the reveal.
Sample items
Water for hydration and basic suit cooling support.
Quick repairs for small suit leaks.
Energy in compact form.
Mars Colony Run gives every team the same survival problem and the same item list. The full session asks them to rank all items, lock one answer, and compare that answer with the guide during the reveal.
Best for: future-facing workshops, STEM classrooms, higher-stakes group debate
What teams debate: Habitat failure, radiation, suit limits, and what keeps a crew moving.
Cross the Red Dust

Energy in compact form.

Helps the team coordinate when terrain allows a signal.
In the full session, your team ranks all 9 items
These matchups are just a taste. In the full session, your team ranks all 9 items and sees where your plan helped or hurt.